BME 5- Introduction to Biotechnology

Introduces the tools and applications of biotechnology in the fields of medicine, agriculture, the environment, and industry.

BME 80G - Bioethics in the 21st Century: Science, Business, and Society

Serves science and non-science majors interested in bioethics. Guest speakers and instructors lead discussions of major ethical questions having arisen from research in genetics, medicine, and industries supported by this knowledge.

CMPE 8 - Robot Automation: Intelligence through Feedback Control

Introduction to dynamical systems, feedback control, and robotics. Fundamental concepts in dynamical systems, modeling, stability analysis, robustness to uncertainty, feedback as it occurs naturally, and the design of feedback-control laws to engineer desirable static and dynamic response. Course includes an introduction to MATLAB and programming in MATLAB.

CMPE 80A - Universal Access: Disability, Technology, and Society

Overview of human-centered technology and of its potential for increasing the quality of life and independence of disabled individuals. A substantial portion of the course is devoted to studying physical, psychological, and psychosocial aspects of disability. Topics include: diversity and integration, legislation, accessibility, and universal design.

CMPE 80N - Introduction to Networking and the Internet

Introduction to the evolution, technological basis, and services of the Internet, with descriptions of its underlying communications structure, routing algorithms, peer-to-peer hierarchy, reliability, and packet switching. Network security, mail, multimedia and data compression issues, HTML, and digital images. Students who have completed course 150 cannot receive credit for this course.

CMPS 10 - Introduction to Computer Science

An overview of the theory, foundations, and practice of computer science with emphasis on what computers can and cannot do, now and in the future. Topics include algorithms and data, correctness and efficiency of algorithms, hardware, programming languages, limitations of computation, applications, and social issues. No programming skills are required as a prerequisite. Major concepts and open problems in computer science are presented without reliance on sophisticated mathematical tools. Students cannot receive credit for this course after completing course 12B.

CMPS 25 - Introduction to Computer Graphics: 3D Modeling

Introduces theory and techniques of 3D computer graphics. Topics include: capabilities of modern graphics hardware; 3D coordinate spaces; modeling with polygons; NURBS and subdivision surfaces; applying textures and materials; lighting; and simple effects. Students develop proficiency in 3D modeling via lectures and assignments focused on the use of a 3D modeling tool.

CMPS 80K - Foundations of Interactive Game Design

Surveys history, technology, narrative, ethics, and design of interactive computer games. Work in teams to develop novel game-design storyboards. Intended as a generally accessible undergraduate course in which students can explore the interplay of narrative, graphics, rule systems, and artificial intelligence in the creation of interactive games. Programming experience not required.

EE 80S - Sustainability Engineering and Practice

Topical introduction to principles and practices of sustainability engineering and ecological design with emphasis on implementation in society. Provides an understanding of basic scientific, engineering, and social principles in the design, deployment, and operation of resource-based human systems, and how they can be maintained for this and future generations. No specialized background in engineering, science, or social sciences is assumed.

EE 80T - Modern Electronic Technology and How It Works

Basic knowledge of electricity and "how things work," how technology evolves, its impact on society and history, and basic technical literacy for the non-specialist. Broad overview of professional aspects of engineering and introduction and overview of basic systems and components. Topics include electrical power, radio, television, radar, computers, robots, telecommunications, and the Internet.

TIM 80C - Starting a New Technology Company

Focuses on the creation and management of technology start-ups and small companies, using case studies and team projects as the basis for learning and applying the course materials.

TIM 101 - Management of Technology Seminar

Uses weekly talks by leading industry practitioners and university researchers to provide in-depth exposure to the management of technology. Topics covered include product development, operations, strategy, finance, and marketing for technologies such as software and information systems.